How the world ranking works (and why there’s no leaderboard)
Every finished run is ranked against everyone who managed the same place — with no accounts, no names, and deliberately no table of champions.
Design · 4 minute read
How a World Cup match is simulated
Passages of play, weighted dice, red cards — and the player report that taught us a scoreboard can be truthful and still feel like a lie.
Engineering · 5 minute read
Why every game fits in one sitting
The case for endings: why eight years and seven rounds, why your save survives anyway, and what a game owes your evening.
Design · 4 minute read
Thirty-two boroughs, thirty-two personalities
On writing places: how a borough becomes a character, why every county keeps its dignity, and what the soul meter is really for.
Writing · 5 minute read
For practical play advice instead, see the field guides.